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Speed: Sub-Relativistic+ Combat speed and reactions (Able to tag her opponents, who are able to dodge the Vestal's light based attacks) | Same as before
Darkest dungeon countess full#
If the Heart of Darkness reaches full Power it will cause the end of the world, which was calculated at this level of power.) Can withstand multiple gazes into The Ancestor's true form as well as his mental assaults), Mind Manipulation (Can resist being controlled by the Siren), Poison and Acid Manipulation (Able to resist Blight, which serves as both poison and Acid depending on the circumstance), Disease Manipulation/ Curse Manipulation (Can resist various Medieval diseases and the Crimson Curse), Status Effect Inducement/ Statistics Reduction (Can resist having her stats lowered, as well as being stunned), Reality Warping (Can resist The Sleeper's Herald's Reality Bend ability), and Time Manipulation (Can resist a Finished Temporal Fracture's Self Destruct Ability)Īttack Potency: Small Building level (Killed the Swine King, who can swing his cleaver with this amount of force) | At least Small Town level+ (Defeated The Sleeper, who destroyed a cave), possibly Large Planet Level (Along with 4 other party members, is able to defeat the Heart of Darkness, which is the very heart of the planet itself. Powers and Abilities: Superhuman Physical Characteristics, Weapon Mastery, Healing via consumption of Flesh and Feed The Beast, Statistics Amplification with Iron Maiden, Transformation with Monstrous Affliction, Status Effect Inducement with Castigate, Power Absorption with Thirst for Power, Enhanced Senses, Curse Manipulation via Crimson Curse, has Resistance to Empathic Manipulation (Able to resist Horror, a status effect that increases Stress overtime, as well as abilities that just outright increase stress.), Madness Manipulation (Type 2 and 3. Name: Real name decided by RNG, but the player can change it as they please.Ĭlassification: Human, Bloodsucker, Noble Swordswoman Tier: 9-A | At least Low 7-C, possibly 5-A
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To that end, she'll fight alongside your heroes as a brilliant swordswoman, or a ferocious monster. Now, Phil works as the director of sound for the PlayStation Studios Creative Arts team, overseeing talent, facilities, operations, and creative for titles such as Ghost of Tsushima, Death Stranding, Marvel's Spider-Man, Demon’s Souls, Ratchet & Clank and many others under the PlayStation Studios banner.The Duchess is a powerful monster, exiled from the Crimson Court, who seeks aid from the Hamlet to usurp the Court's nobility and allow her to take her rightful place as Queen of the Court. In 2010, he joined Naughty Dog as audio lead, helming games such as The Last of Us, Left Behind, Uncharted 4, and Uncharted: Lost Legacy. Phillip Kovats has been in games since 1999, helping create the sound and direction for the God of War series, flOw, flOwer, Journey, and Uncharted 1 & 2. Together they discuss his long career working on some of the biggest titles in the games industry learning to tell stories and finding your voice as an artist using audio to marry visuals and music to help the player's emotional journey and giving teams agency to explore their creative vision and find solutions. Austin Wintory chats with Phillip Kovats, the Senior Director of Sound for the PlayStation Studios Creative Arts team.
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